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| The start of the Braveheart scenario. Nothing exciting here - all the games start this way... |
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| The war continues next week! |
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| The start of the Braveheart scenario. Nothing exciting here - all the games start this way... |
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| The war continues next week! |
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| Yeah, yeah, I'm whining... |
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| The setup. The US has to get 12VP including a leader off any edge. It starts with German prep. |
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| So I decided to show my actual prep fire rolls. The first two were the MG shots that could have gotten rate. Even the 1,3 result Tycho rolled a snake eyes for an MC and battle hardened. |
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| The game setup. Neither of us knows what we are doing. I guess it is a decent setup... |
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| End of first German movement phase. |
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| First turn first German combat phase. Figured out that Blitzing really doesn't do much unless the enemy is down to a couple of steps. Still need to grok that. |
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| Second German movement phase. |
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| Second German combat phase. The Russian line is looking mighty thin. |
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| End of Russian turn 1. Everyone was in supply and he decided not to do any attacks. |
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| Turn 2 First German move. The Star is where an AV occured. |
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| Results of first combat phase. Russian line is smashed in. One of two units stuck in the mountains is eliminated. |
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| End of second German movement. |
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| Second German combat phase rips a hole in the river line defense near Riga and the southern front is pretty much cleared. |
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| The scenario at start. The US has 7 turns to get 10 exit VP off the bottom edge on or adjacent to a road. There can also not be a German MMC in any building hex in the outlined area AND a 24 CVP cap. |
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| And the first MC of the game creates a berserk conscript... |
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| End of first turn prep. Things did not go as well as the US wanted them to go. A conscript is unharmed in the middle building (regular squad with LMG on first floor broke). |
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| Start of US rout phase. The WPd in 426 manage to break a US squad in the stream adjacent. The dice are rolling LOW. US fire at the conscript at the bottom left only pins him. |
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| End of US rout phase. The German HS (K result from earlier attack) is killed by OBA. The other squad failed an MC while routing and becomes a HS. |
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| End of German turn 1 prep. Most of the shots do diddly but the Conscript off to the left DMs a US 666 squad that went adjacent. Those guys deserve medals. |
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| Overview of the action. The smoke markers are killed tanks. |
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| From the other end of the table. The other M10 platoon took out another Panther. Off to the left is a dead M10 from turn 1. |