I am generally a fan of Lone Canuck products but this particular scenario is a dog, a flea bitten dog at that. Lest you think it is sour grapes I was the "winner"
Saturday, August 15, 2026
Saturday, July 18, 2026
Finishing day of the Pink Hill game (the only part played on this day was my tanks charging to death).
https://fiftyshadesoffeldgrau.blogspot.com/2026/07/asl-lft281-pink-hill.html
Saturday, July 11, 2026
ASL, LFT:281 - Pink Hill
Another round of ASL with the LFT Desert boards. Once again these are lovely boards but it could have used an image of the altered terrain from standard ASL maps. We figured it out but a visual guide would have been helpful. This one had a couple of oddities when it came to terrain SSR as well - the Orchards near town being Orchards instead of the altered style and tanks not being able to enter building hexes (if the tanks were every able to get anywhere near those buildings the game would have been lost a LONG time before).
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| Game start. To win the Germans have to exit 11CVP (prisoners do not count, NQ in effect anyway) or have 12CVP more than the UK at game end. |
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| First turn movement. The UK had 9+ 2-2 or 4-2 shots and got a Pin and a single DM out of them. Not a good start. |
Sunday, June 28, 2026
ASL, LFT:286 The Last Fire Mission
An interesting late ware scenario. German stragglers are forced to use their Arty pieces for a last ditch defense. They start with Low ammo, not entrenched, and not HIP or concealed. The Russians win by having more CVP earned and at least one gun captured or destroyed.
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| The game setup. Russians come in from offboard. |
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| The only hit a 150 managed to get was against a German squad in rubble, and it only broke that squad which rallied quickly to boot. The Russians played it safe with the armor since CVP counted. |
A fun scenario which could have gone the other way with a bit better luck for the Germans.
Saturday, June 6, 2026
ASL: Wild Men From Texas
Final game day of Wild Men From Texas.
https://fiftyshadesoffeldgrau.blogspot.com/2026/05/asl-scenario-ft293-wild-men-from-texas.html
Saturday, May 30, 2026
Saturday, May 23, 2026
ASL scenario FT:293, Wild Men From Texas
A fun scenario but perhaps unbalanced (especially if the Mortars run out of WP after just one shot).
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| German half of turn 2 and both Mortars are out of WP. Getting across the open ground without it is "tricky" |
Saturday, April 25, 2026
ASL: Dispatches from the Bunker 200: Over the Prosna
Fun little scenario. I did not play it well but clearing the town took a lot of work. I recommend it for either side. The Germans have 5.5 turns to clear the stone buildings, take the bridge, and get 6CVP (Infantry/PRC only) off the circled road.
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| Starting positions. The stream is not much of an obstacle. There is a Polish AT Gun and Mortar hiding so I keep the tanks somewhat hidden. Normally I would bum rush with them. |
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| The buildings and bridge are cleared but not sign of the AT gun or Mortar yet. The Polish reinforcements come on. Getting through that road will be a challange. |
Saturday, April 11, 2026
ASL Scenario VotG-12: Siberian Shockwave (Game Day 5 and game end)
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| The German reinforcements come on. My Russians still nearly managed to take the last dock before they got there. Things were not to be though. |
Saturday, April 4, 2026
ASL Scenario VotG-12: Siberian Shockwave (Game Day 4)
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| German turn 3 start. |
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| German turn 3 end. The Stuka automatically is available for next turn. The Russians have been pretty much pushed off the level 1 area of the map. |
Saturday, March 28, 2026
ASL Scenario VotG-12: Siberian Shockwave (Game Day 3)
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| Start of German turn 2 |
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| I don't remember much (two months since I played this) but this is the point where I stopped trying to take the buildings off to the left an started concentrating on the Docks. |
Saturday, January 24, 2026
ASL Scenario VotG-12: Siberian Shockwave (Game Day 2)
Game day 2 of playing Siberian Shockwave today. We were ready for a meaty scenario after a lot of medium or small ones. My Russians vs Tycho's Germans.
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| Picking up where we left off. My arty should have been smoke last turn, my 81mm mortar got off one smoke shot and then malfed. I need that smoke - maybe it can be repaired. |
Saturday, January 3, 2026
ASL Scenario VotG-12: Siberian Shockwave (Game Day 1)
Started playing Siberian Shockwave today. We were ready for a meaty scenario after a lot of medium or small ones. My Russians vs Tycho's Germans.
























