Sunday, January 24, 2021

ASL scenario Battlegroup Nor Mons (Beyond the Beachhead pack from Bounding Fire Productions 16)

 Started this scenario today.  The Germans have 7 turns to take the buildings indicated.  They also must clear the UK off of the 2nd level locations in the big circle.  The UK gets VP for each good order unit on a hill hex at game end.


The Germans get a 150mm Rocket attack at game start, all it did was DM a single unit on the hill.  The UK got two Arty types,  One was 80mm and the other 120mm.  The Germans got another OBA as well, also 80mm with smoke and HE.
Time was short and we had a couple of rules lookups so we only made it through the end of the German turn two.  The German (me) is more afraid of UK arty then offensive use so I smoke the field to keep the UK from getting a LOS to my guys.  Worked out quite well since the UK arty request was blocked by smoke.



Sunday, January 3, 2021

ASL scenario Into the Rubble 3. Tough as Nails. (Finished it up)

 Tycho and I finished up the New Years game this day.  Here is a link back to it.  Turn 4 is what was completed this day.


Writeup

Friday, January 1, 2021

ASL Scenario IRT03 Tough as Nails.

 Keeping our News Years day tradition alive Tycho and I played ASL.  After the last game with way too few counters we decided on a Stalingrad slugfest with BFP's Tough as Nails.  Boatloads of squads, flamethrowers, Tanks, Guns, Stukas, and MOL-Ps.  Whats not to like?


We played till the end of the Russian turn 4 movement phase.  Tycho probably needed to push his Germans a little faster (taking risks with the tanks to sleaze freeze perhaps) and was nearly out of time to get to the second VC building.  Notable items were his Stukas doing two mistaken attacks before finally attacking a stack of my reinforcements (I got cocky by that point and the Stuka punished me appropriately).  The last Stuka attacks went after Dummies.  The MOL-P managed to take out a Flame Throwing tank after not killing it with the first hit (and surviving the FT attack).  Another notable was a Russian squad killing 2.5 Germans squads in HTH melee and only being reduced in return.  Finally the Snipers were active and the German 10-2 was wounded early and turned into a rally machine and the Russian sniper kept DMing the same squad over and over that the leader was trying to rally - at least the leader was not killed.  The Russians had two leaders wounded but I forget how though I think one was a sniper.


Next up is Beyond the Beachhead 16 on the 16th.