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| The German reinforcements come on. My Russians still nearly managed to take the last dock before they got there. Things were not to be though. |
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| The German reinforcements come on. My Russians still nearly managed to take the last dock before they got there. Things were not to be though. |
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| German turn 3 start. |
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| German turn 3 end. The Stuka automatically is available for next turn. The Russians have been pretty much pushed off the level 1 area of the map. |
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| Start of German turn 2 |
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| I don't remember much (two months since I played this) but this is the point where I stopped trying to take the buildings off to the left an started concentrating on the Docks. |
Game day 2 of playing Siberian Shockwave today. We were ready for a meaty scenario after a lot of medium or small ones. My Russians vs Tycho's Germans.
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| Picking up where we left off. My arty should have been smoke last turn, my 81mm mortar got off one smoke shot and then malfed. I need that smoke - maybe it can be repaired. |
Started playing Siberian Shockwave today. We were ready for a meaty scenario after a lot of medium or small ones. My Russians vs Tycho's Germans.
Finished playing Iron Greeting today. It is a small scenario and I am posting this months later so I don't remember why it took two game sessions.
Replayed this one with the new Freeze Sleaze rules in the latest journal (bypassing vehicles no longer kept units from firing out of the hex, only from out of the location).
The Poles have to capture and hold onto the three circles buildings to win the game. Before when we played it was a comple blowout for the Poles, being able to freeze sleeze the Russian defenders well before their reinforcements arrived.