Go slaughtered in this one today as the Russians, a little more patience, and shooting instead of moving, may well have won it instead.
Saturday, December 9, 2023
Saturday, November 18, 2023
ASL FE74.1: Fruitless Fighing. Game end
FINALLY got round to gaming again. Last game was July 29 and was too busy to get anything done since then. Prepping a house for sale (and getting rid of the accumulated stuff in it) can do that for you. Getting Covid and being knocked out for two weeks didn't help either.
The scenario is slanted towards the Germans (and I was the German player) so the German win didn't feel like one.
Saturday, July 29, 2023
ASL FE74.1: Fruitless Fighting
Saturday, June 24, 2023
BP-03: Prussian Panic (ASL) session 3
The final (short) session of Prussian Panic.
The Russian luck holds out for one final turn.
Saturday, June 17, 2023
Fireball Forward, Operation Crusader: Counter Reconnaissance Encounter
My first FTF game in year (Thanks Danny!). Also my first time getting the miniatures out in an even longer time. The Counter Recon Encounter scenario from the Operation Crusader scenario book. A good clean intro to the Desert and back into Fireball Forward.
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| End of turn 5 and game called. Due to the Arty wiping out the PzJgr vehicles the Crusaders cleaned up. The Germans were down to 1 operational vehicle at the end of the turn and 1 with no ammo. |
Saturday, June 10, 2023
BP-03: Prussian Panic (ASL) session 2
Continuing on with the Prussian Panic scenario. Things have gotten interesting.
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| I move my only T34 with functional MA and the 67LL HT to engage a JagdPanzer and a PZIV. Bad idea. |
Saturday, May 13, 2023
BP-03: Prussian Panic (ASL). Session 1
Played this with Tycho today. (actually writing up some weeks later). I had NO idea what I was going to do and was feeling out of sorts so cut the session short - only getting done 2.5 turns.
The Russians have to get 25CVP off the north edge or hold two multi-hex buildings North (left) of the red line. They have 8 turns to accomplish this. (and for once prisoners count too).
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| Situation at game start. The on-board Germans are a lot of dummies and conscript squads. The offboard ones are tougher customers. |











