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| The setup. The Germans have to take the 3 circled hexes by the end of Turn 7, they enter from the left side. |
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| First turn is all movement. |
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| Second turn has both sides shooting with no effects. |
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| First blood on turn 3! The Germans in D4 fire at and hurt the Brits in C3. |
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| Turn 4 the Brits get their first kill. After winning initiative and rallying (if he had to, can't remember) the Sarge fires his PIAT and kills the PZIV next to him. |
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| End of turn 5. The Brits take out the Marder, no vehicles left! Some shots at the Brits followed with a shake em and take em captures the second VC location. One to go! |










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