The final (short) session of Prussian Panic.
The Russian luck holds out for one final turn.
The final (short) session of Prussian Panic.
The Russian luck holds out for one final turn.
My first FTF game in year (Thanks Danny!). Also my first time getting the miniatures out in an even longer time. The Counter Recon Encounter scenario from the Operation Crusader scenario book. A good clean intro to the Desert and back into Fireball Forward.
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| End of turn 5 and game called. Due to the Arty wiping out the PzJgr vehicles the Crusaders cleaned up. The Germans were down to 1 operational vehicle at the end of the turn and 1 with no ammo. |
Continuing on with the Prussian Panic scenario. Things have gotten interesting.
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| I move my only T34 with functional MA and the 67LL HT to engage a JagdPanzer and a PZIV. Bad idea. |
Played this with Tycho today. (actually writing up some weeks later). I had NO idea what I was going to do and was feeling out of sorts so cut the session short - only getting done 2.5 turns.
The Russians have to get 25CVP off the north edge or hold two multi-hex buildings North (left) of the red line. They have 8 turns to accomplish this. (and for once prisoners count too).
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| Situation at game start. The on-board Germans are a lot of dummies and conscript squads. The offboard ones are tougher customers. |
Played this one with Tycho. A very fun scenario even though I messed up the VC yet again... Highly recommended.
The Poles get crappy tanks, the Russians too AND all of the Russian vehicles are inexperienced. This guy would be a better Tank Commander.
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| HEY! The Poles only have to get across the stream and they have the last half game turn too - all they have to do is advance out of the stream and I can't stop them! Bum Rush! |
Started a second round of Stiffening Resistance on Tabletop Simulator. We finished up to the end of turn 3 in 2.5 hours. Not bad since it includes setup and rules reading time.
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| First Blood! The Germans got the first kill in the game - which was quickly followed by the Germans losing their unit as well. |
Played this one today with Jeff and my son. The Brits did not get to the VC conditions in time (mainly due to my messing up the vehicle terrain crossings with hills not applying). Germans were doing great till turn 4 when the Brits took out half of their force).
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| A closeup of the advancing British Sherman V tanks and a piat team (the team had taken out the Burning German Halftrack near the top left of the picture). |