Sunday, August 28, 2016

Fireball Forward: Brigade Box (Tiger Variant) scenario

Umpired a game of Fireball Forward yesterday.  A little rusty so made some mistakes but it was a fun game.  The scenario was the Brigade Box Tiger Variant from the Villers Bocage supplement.  Third time playing or umpiring this one - 4 Tigers and 2 17lber AT guns, whats not to like?  The miniatures are 6mm GHQ.

Sorry for the pictures - blurrier than I would like.

Picture of the terrain from the German entry area perspective.  To the right is orchards, to the right is bocage and a small town.  In the middle is a stream (not a river, anything can cross rather easily).  Also in the middle is 4 woods sections (you can see into it but not through it).  Toward the read is more bocage and orchards and a couple other building zones.  Germans have to accumulate 12 VP in 8 turns.

End of turn 1

German entry area is now to the left.  Near the top and next to the bocage 2 251/9 halftracks take up firing positions.

Left side of German entry the Tigers and a platoon enter the buildings.  (has to be turn 2, infantry could not go that far so quickly)

Closer view of the 251/9 halftracks. 
Turn 2!

First Tiger destroyed - those 17lbers pack a wallop!  As an aside I forgot that a confirmation roll was needed before breaking a gun.  All the Tigers and both 17lbers would be broken by the end of the turn.  I then had them make the second roll and all were back in play...

Another shot.



A UK platoon exposes and opens fire.  This would be on the German left flank.  Just past the stream.  On the black felt means in a building "zone"  (I also forgot that all units in a zone are HIT when fired upon - will remember that for next game)


The 17lber that killed the Tiger.  The chit means it malfunctioned.

On the German right flank the troops move up through the Orchard.

Overview from German perspective.
A very very fuzzy turn 3...

Overview - Germans on left, UK on right.

Germans continue to push up the right flank.

Tigers were allowed to hide after finding out the 17lbers were not malfunctioned - hiding behind the buildings currently.

The other 17lber takes a barrage hit and is broken (I think, might just be suppressed).  A Bren team is broken and ran away from the woods (bottom left of picture is where he ran from - currently in the back building zone)

German infantry back near their start area are roughly handled and break.

The Tigers move out with the one 17lber out of action currently.  The far 17lber managed an LOS and popped a shot off at one and killed it.  The remaining two take cover behind the bocage but a UK PIAT team takes a shot from 5" away, rolls a 2 for the range die and a 6 to hit.  Tiger dies from the well placed PIAT shot.  The morale roll results in the last Tiger running away and the game is called in favor of the UK.


We are planning to give this scenario one last play through in two more weeks and then it is on to another one.  These have become my favorite set of WWII miniatures rules - easy to play, with choices to make.

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