Saturday, June 8, 2019

Advanced Squad Leader Action Pack 128 Flight of Fancy

Played AP 128 yesterday.  Looks to be an interesting scenario and we will be playing it again on the 22nd.  More of that below...

Here is the map layout.  The Brits get 1VP for each circled building they control at game end (6.5 turns).  They do not have a large advantage in numbers (and none at all considering the Germans have two guns) but the German ELR of 2 and second line troops are a hindrance for them.  The Germans can also get VP for MMC south of the river - but they have to move there since they all start North of it.
First Blood to the Germans!

End of UK turn 1.  Not much ground gained.

And the end of German turn 1.  Most notable for both of the Germans to break also ELR.


End of German turn 3.  The German tanks move into position to block the incoming UK armor.

And through my bad directional sense of East/West I setup in the wrong position...
The UK run right across the board and capture another building to boot.

To further mess up the scenario I read the VC wrong and though they UK got points for each building location instead of just each multi location stone building.  While trying to run troops off to the south (I would need at least 3VP to win since the UK had that many but did not look like they would get more) .  The first group pinned and the second group broke (just north of the bridge).  Both of my tanks were taken out by PIATS too.

An interesting scenario and without my messing up the instructions would have been a much tighter game.  I asked for a do-over and so we will be playing it again in two weeks.

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