Friday, January 11, 2019

Holland 44 Game 2 Turns 1 and 2

After getting creamed in game 1 we started up game 2.  This time not forgetting that Infantry do not get road bonus and low morale units get a shift when attacked.

Allied Turn 1
XXX Corps area.  Unlike the first game the initial attack makes ground (rolled a 2).  Not as good as could be expected but an advance.  The followup attack works as well.

In the 101 area things go well.
Landings go well for the 82 though the unit that lands at DZ-01 (lower left) rolled a 6 and went poof.  Three unknown units are destroyed.

The Red Devils begin the march to Arnhem.  The attack on the SS is stopped by a successful determined defense.

German turn 1

XXX Corps sees Gerry retreat.

In the 101 sector the Germans move up as fast as they can.  They are limited to Tactical Movement this turn.
Some of the 406 enters

The SS move to block the Red Devils from Arnhem.
Allied turn 2

XXX Corps moves to Valkenswaard.  The attack fails to clear the town.  Going to be a slog getting through it now.  Time to bring up the Arty and air power.

The 101 Captures all of Eindhoven.  The Unknown units there all turned out to be 0-0-0 units.
The 82nd makes a try for Nijmegan and are repulsed.  They also leave their Supply Head exposed...

The Red Devils attack the blocking force and push it back.  One unit attacks the Unknown unit at the bridge and eliminates it.
German turn 2

XXX Corps area.  Germans have to retreat here.

101 area.  The Germans nearly surround and attack.  Only getting an engaged result - it is very hard to get a kill in this game.  
The 82nd's Supply Head is attacked and very nearly eliminated at 6 to 1 odds (very lucky Allied player there).  It is whacked around instead and retreats to another unit.  Gerry tries a followup attack and gets an engaged result at 1 to 1 odds.  At Nijmegan another unit shores up the bridge defenses.  It is going to be much harder to pry them out now.

The Red Devils are counter-attacked by the SS.  Arnhem is soon to be cutoff.
Much more historical outcome this time.  I like this game a lot (and the entire line of games using roughly the same system).  XXX Corps is nearly to Eindhoven but if the combat roles don't go well it could be a tough fight getting there.  If the roll this coming turn goes well however they will could soon be at Nijmegan.  Then again I am probably being over optimistic...

2 comments:

  1. Are you using the second edition rules, available for download from the GMT website?

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    1. We were using the printed rules with the errata page.

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