Saturday, August 10, 2019

The African Campaign Deluxe Edition

Played this on the 10th (Last weekend as I write this) and got creamed as the UK.  Rommel is a butt kicker!

The Desert as seen by wargamers millions of times.

End of turn 1.

Things get off to a SMASHING start for the UK (and if they don't restart the game - it won't take long).  Two auto-overruns, an Italian unit destroyed (far left) and the remainder attack my 2-6 unit and kill it (not so smashing start after all but those two escapees dies quickly enough).

Skipping ahead to end of turn 5 when the Allies have captured Tobruk.  Rommel has been building up strength during this time.

There is Tobruk safe and sound.

End of turn 11, The Allied forces have been obliterated in a couple of turns leaving only the 7-6 armor and 6-6 Austalians along with the HQ unit.  The Germans have the required points off the board to start the victory clock.

End of Game two turns later.  UK attempts to break the supply of the Axis units failed with a couple of repulses at Tobruk and Alexandria.  
Going to play this one again in a few weeks with lessons learned.  I'm afraid it will end up feeling more like a regular fight with long lines of units trying to get a breakthrough across the whole map then the desert war but we will see - I certainly messed up THIS game.

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