![]() |
| First Blood! After letting half squad scouts go by unmolested the Germans open first on the first squad they see and break it. |
![]() |
| Second Blood! The VASL die roller grants me a 3 which kills this squad outright. |
![]() |
| End of French Turn 1. A couple more guys at the top of the map were DM'd by fire from the northern trench. |
![]() |
| The French get a hit back on the Germans. An MC of snakes and HOB causest the leader to lose a level from 80 to 70, ANOTHER snakes Battle Hardens the 468 squad. |
![]() |
| End of German turn 1. Knowing that the FT has not been revealed yet the Germans fall back to not give him a shot without revealing himself next turn. |
![]() |
| The "Machine" gun fires four times... |
![]() |
| End of German turn 2. |
![]() |
| French turn 3 and the "Machine" Gun blazes again. Only stopped firing when it ran out of targets... |
![]() |
| End of French turn 3. The Fanatic MG squad has taken every shot the French fired at it without a scratch. In return the Squad has managed to break a couple French squads and their fire groups. |
Next up will be AP 128 where I'll be the Germans once again, defending against Brits this time. My first game of ASL in a couple of months and only my second in about a year but...













No comments:
Post a Comment